Matrix-orbital LCD2041 Legacy Manuel d'utilisateur Page 21

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Table 5: 8 Byte Map
MSB LSB
* * * 1 2 3 4 5 Data Byte 1
* * * 6 7 8 9 10 Data Byte 2
* * * 11 12 13 14 15 Data Byte 3
* * * 16 17 18 19 20 Data Byte 4
* * * 21 22 23 24 25 Data Byte 5
* * * 26 27 28 29 30 Data Byte 6
* * * 31 32 33 34 35 Data Byte 7
* * * 36 37 38 39 40 Data Byte 8
A "1" bit indicates an on (black) pixel, a "0" bit indicates an off (clear) pixel.
Once defined, a character is displayed simply by issuing a value (0x00 to 0x07) corresponding to the
character number. The character will be laid out as follows;
Table 6: Character Values
1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
21 22 23 24 25
26 27 28 29 30
31 32 33 34 35
36 37 38 39 40
Cursor Line
NOTE Custom characters will be erased if any of the "Initialize bar graph" commands
are issued.
Example of a degree symbol;
txUart.sendByte(0xFE); //command prefix
txUart.sendByte(’N’); //custom character command
txUart.sendByte(0x00); //custom character value 0-7
txUart.sendByte(12); //8 bytes to create
txUart.sendByte(18); //the custom character
txUart.sendByte(18);
txUart.sendByte(12);
txUart.sendByte(0);
txUart.sendByte(0);
txUart.sendByte(0);
Matrix Orbital LCD2041 18
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